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leonmaxx/primus-vk-rpm

This Vulkan layer can be used to do GPU offloading. Typically you want to display an image rendered on a more powerful GPU on a display managed by an internal GPU. It is basically the same as Primus for OpenGL (https://github.com/amonakov/primus). However it does not wrap the Vulkan API from the application but is directly integrated into Vulkan as a layer (which seems to be the intended way to implement such logic). Now also Includes primus-vk-headless package that does same job but without Xorg using Nvidia's EGL library.

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